Computer Graphics and Animation Conference 2021 Vancouver, British Columbia
8th International Conference and Expo on Computer Graphics & Animation
November 01-02, 2021
Vancouver, Canada
Theme – Innovate the immersive environments with Computer Graphics and Animation
Topics – Computer Graphics | Computer Animation |Animation Industry |Modeling |Simulation |GPU Technology |Game Design & Development | Gamification and Social Game Mechanics | Artificial Intelligence in Computer Graphics | Computer Graphics Applications | Computer Vision & Pattern Recognition | Virtual, Augmented and Mixed Reality | Imaging and Image Processing | Rendering |
Visualization & 3D Printing | Human-Computer Interaction | 3D Web Technology
Computer Graphics & Animation 2021 in Vancouver, Canada will be the 8th International Conference covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide. We are assembling a distinguished editorial board and we invite you to join us. Please check out our call for papers in 16 tracks and 388 sessions encompassing the vast field of computer graphics and applications in games and movies.
During the last decades, computer graphics has become a widespread and sophisticated branch of computer science due to constant & high-quality research. In this conference, we will discuss up-to-date and research works which advance the state-of-the-art field of computer graphics. The topics are selected to be of scientific importance and at the same time to be comprehensible and understandable with basic knowledge of computer science and computer graphics and their application.
Submit your paper (between 650 and 5000 words):
Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:
- Computer Graphics
- Computer Animation
- Animation Industry
- Modeling
- Simulation
- GPU Technology
- Game Design & Development
- Gamification and Social Game Mechanics
- Computer Graphics Applications
- Computer Vision & Pattern Recognition
- Virtual, Augmented and Mixed Reality
- Imaging and Image Processing
- Rendering
- Visualization & 3D Printing
- Human-Computer Interaction
- 3D Web Technology
The journal process articles through Editorial Manager System for quality publication in the rapid peer review process. Editorial Manager is an online manuscript submission system that reviews and processes the articles and makes it easy for authors, editors, and reviewers to work simultaneously with easier review strategies and protocols. The review process is executed by the editorial board members of journals or outside experts; at least two independent reviewers’ approval is mandatory followed by editor approval is required for acceptance of any citable manuscript. Authors can have a track on their valuable submissions any time to finally co-operate for processed article submission. The online system entitles the reviewers to download the relevant manuscripts and submit their opinions to the editor. The editor can manage and monitor the complete submission/review/revise/final publication process.
Selected contributions will get published in our journal.
- International Journal of Innovative Research in Computer and Communication Engineering
- Journal of Global Research in Computer Science
- International Journal of Advancements in Technology
If you need further information, feel free to contact us.
John Lewis | Program Manager
Computer Graphics & Animation 2021
WhatsApp No: +1- 702-602-0678
Email- computergraphic@eventqueries.com
https://computergraphics-animation.conferenceseries.com/registration.php
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